Kinect integration in Ghost Recon: Future Soldier, hands-off (video)

Microsoft’s E3 keynote may have exploded with deeper Kinect support, but nothing caught our eyes quite as sharply as Ghost Recon: Future Soldier’s rifle-exploding Gunsmith demo. A Ubisoft representative showed us how it’s done: separating your arms separates your deadly firearm into a gorgeous display of floating screws, components, and accessories, which can be effortlessly modified, swapped, and replaced with gesture and voice commands. Too picky to decide for yourself? Then don’t: just tell Gunsmith what you’re looking for. For instance, saying “Optimize for range” produces a weapon any sniper should be proud of — even better, we found that commanding Gunsmith to “optimize for awesome” birthed a rifle (pictured above) sporting an underbarrel shotgun attachment. A gun attached to a gun? Yeah, that works. Weapons can be tested in Gunsmith’s gesture-controlled firing range, an engaging shooting mode exclusive to the Gunsmith weapon editor and not usable in regular gameplay. Head past the break for a hands-on (figuratively speaking) video.

Continue reading Kinect integration in Ghost Recon: Future Soldier, hands-off (video)

Kinect integration in Ghost Recon: Future Soldier, hands-off (video) originally appeared on Engadget on Wed, 08 Jun 2011 07:49:00 EDT. Please see our terms for use of feeds.

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Google Chrome Hits Version 12, Gets Safer Downloads and Hardware Acceleration, Loses Gears [Updates]

Google Chrome's stable release has now reached version 12, bringing hardware acceleration for 3D CSS, better in-browser privacy for the built-in Adobe Flash Player, and safer downloads. Chrome 12 will automatically scan downloads to check for malicious files, warning users when they're found. With the new updates comes a loss, though, as Gears is now officially kaput—which means no more offline Gmail access for Chrome users. The update will automatically take place over the next couple of days. [Download Google Chrome via Google Chrome Blog] More »







Nintendo admits its Wii U highlight reel was spiced up with PS3 and Xbox 360 footage

Nintendo’s E3 2011 keynote yesterday gave the world its first official look at the all-new Wii U hardware plus (we thought) a glimpse at the graphical capabilities of its next console. As it turns out, the impressive list of upcoming games for the 2012-bound console was just that, a list, with the visuals we saw on screen coming from PS3 and Xbox 360 versions of said titles. Nintendo of America chief Reggie Fils-Aime has confirmed that to be the case in an interview with GameTrailers, where he also points out that the eventual Wii U games will look at least as good as their PS3 / 360 counterparts. Which is why, in his eyes, it’s okay to show us those games being played on the competition’s (current-gen) hardware. He does remind us that the Wii U will be delivering graphics at a 1080p resolution, and points to the garden tech demo that also graced E3 as an indicator of what can be done with Nintendo’s next console. That’s all well and good, but maybe tell us in advance next time, Reggie?

Nintendo admits its Wii U highlight reel was spiced up with PS3 and Xbox 360 footage originally appeared on Engadget on Wed, 08 Jun 2011 06:47:00 EDT. Please see our terms for use of feeds.

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GPS stations trace nuclear explosions, summon end to underground mushroom clouds?

A team of researchers recently revealed findings that could turn GPS stations into tools for detecting illegal nuclear explosions. According to a report, being presented to the Comprehensive Nuclear-Test-Ban Treaty Organization (CTBTO) this week, the group found that nearby GPS stations showed a change in ionospheric electron density, following a 2009 nuclear test performed by North Korea. That discovery led to the realization that the same technology we use to track everything from dogs to children can more accurately detect nuclear explosions — even when they take place underground. By measuring the time it takes for a resulting shockwave to reach and affect surrounding stations, researchers can accurately determine the origin of the blast. The team is currently seeking funding to further its explosive (sorry, we had to) research.

GPS stations trace nuclear explosions, summon end to underground mushroom clouds? originally appeared on Engadget on Wed, 08 Jun 2011 06:22:00 EDT. Please see our terms for use of feeds.

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Today’s World IPv6 Day: Google, Bing, Facebook and others test out new addresses for 24 hours

Described as a “test flight” of IPv6, today marks the biggest concerted effort by some of the web’s marquee players to turn us all on to the newer, fancier web addressing system. Internet Protocol version 4 has been the template by which we’ve addressed everything connected to the web so far, but that stuff’s now nearing exhaustion, so the future demands a longer, more complex nomenclature to tell our smartphones, tablets, printers, and other webOS devices apart. For end users, June 8th won’t really feel too different from June 7th — this will be a change that occurs mostly behind the scenes and there’s an IPv4 fallback option if you can’t connect in the modern way — but Google does warn that a very limited subset of users may experience connectivity issues as a result. Hit the links below to see how well prepared for the future you are.

Today’s World IPv6 Day: Google, Bing, Facebook and others test out new addresses for 24 hours originally appeared on Engadget on Wed, 08 Jun 2011 04:44:00 EDT. Please see our terms for use of feeds.

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Steve Jobs reveals Apple’s new spaceship campus, calls it the ‘best office building in the world’ (video)

Shortly after taking the stage at WWDC, Steve Jobs made an appearance before the Cupertino City Council to pitch the local governing body on Apple’s ambition to build a new campus. The site for the curvaceous, four-story, “human-scale” building to house 13,000 employees is the original home of HP’s computer systems division, land that was recently sold to Apple. The property is currently covered by a series of big asphalt parking lots. Apple’s plan would increase the landscape coverage from 20 to 80 percent with the help of a senior arborist from Stanford who will help restore some of the indigenous plant life to the property, including the apricot orchards. Apple plans to make the campus’ energy center the facility’s primary power generator using natural gas and other “clean energy” sources — the city would simply provide backup power when needed. Of course, what would a Jobs presentation be without a few choice superlatives? In this case, Jobs claims that the new curved-glass facility will be the “best office building in the world,” luring in students of architecture anxious for a peek. Apple plans to break ground in 2012 with a 2015 move-in date.

As an aside, it’s fascinating (and yes, troubling) to observe Gilbert Wong, Mayor of Cupertino, guffaw at Steve’s “jokes” like a smitten schoolgirl, going so far as to fawn over his own iPad 2 in front of the assembly. For his part, Jobs seems to bite his tongue during several exchanges particularly when one city council member tries to extort free WiFi from Apple in an apparent quid pro quo. Click through to see what we mean.

[Thanks, GB]

Continue reading Steve Jobs reveals Apple’s new spaceship campus, calls it the ‘best office building in the world’ (video)

Steve Jobs reveals Apple’s new spaceship campus, calls it the ‘best office building in the world’ (video) originally appeared on Engadget on Wed, 08 Jun 2011 03:15:00 EDT. Please see our terms for use of feeds.

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Blast at Intel’s Arizona plant injures seven, investigation under way

Yesterday afternoon, a blast occurred at Intel’s Arizona plant just outside Phoenix, injuring seven people with one suffering from severe burns. According to Phoenix Business Journal, the incident took place in a solvent waste treatment room at Fab 22 — not far from Fab 32 which will be manufacturing 22nm chips — but Intel Vice President Josh Walden assured us that “there was no damage or release of chemicals to the community,” and production has already resumed in both facilities. The company is currently looking into the possible causes of this accident — you’ll know it when we have an update, and we wish the victims a quick recovery.

[Image courtesy of neepster]

Blast at Intel’s Arizona plant injures seven, investigation under way originally appeared on Engadget on Wed, 08 Jun 2011 01:01:00 EDT. Please see our terms for use of feeds.

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Hackers pull off Harper choking hoax

Prime Minister Stephen Harper was not rushed to hospital after ‘an incident at breakfast’ on Tuesday, his office confirmed shortly after a fake news release appeared on the Conservative Party’s website.

Sony’s PlayStation Vita: a closer look (update: burning questions answered)

We told you what Sony’s PlayStation Vita felt like, but here it is in the glossy plastic flesh — all five-inches of vibrant OLED display, two cameras, dual analog sticks, twelve buttons, two capacitive digitizers and a D-pad. Check out the gallery below for some close-up shots, and hop on past the break for some video footage of the quad-core handheld in action.

Update: Sony just answered a few burning questions for us — mainly about those mysterious ports we spotted on the bottom and top. Apparently those top port covers will hold one slot for the official PSVita game cards, and another slot for regular removable media for downloadable content and saves, and the port that’s occupying one of those places will be removed. Meanwhile, the large socket at the bottom is a “multiport” that provides power, connectivity and might do video-out. We couldn't get any firm details about the AT&T 3G partnership, by the way, but we're told that there will be a special cellular plan of some sort. As you'd expect, Sony's also not talking battery life, but a developer told us that — with the exception of graphically intensive titles like Uncharted — the company’s shooting for parity with the original PlayStation Portable.

Continue reading Sony’s PlayStation Vita: a closer look (update: burning questions answered)

Sony’s PlayStation Vita: a closer look (update: burning questions answered) originally appeared on Engadget on Tue, 07 Jun 2011 16:00:00 EDT. Please see our terms for use of feeds.

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Kinect Star Wars hands-on: Engadget and Joystiq get in touch with the Force




We’ve been waiting for nearly an entire year to carve up battle droids with a Kinect-controlled lightsaber, and we got the chance last night, donning virtual Jedi robes alongside our friends at Joystiq and calling upon our inner midi-chlorians in a series of brief co-op fights. The interactive demo of Kinect Star Wars version is a fairly scripted affair — your light side avatars automatically dash from encounter to encounter with the occasional cutscene between, without any prompting from you, and when you get into a melee, the computer controls which enemies you face as well. Still, there are quite a few maneuvers available once combat begins in earnest. You can swing your right hand to swipe with the lightsaber, bring up your left for a powerful Force Push, jump to flip over hapless destroyer droids, step forward to dash directly at a foe, and tilt your body to dodge and flip. There’s a bit of a delay between the time you gesture and the time the game recognizes your actions, but it generally seemed to follow our saber strokes, and a product manager tells us a lag fix is inbound. Long story short, we can’t tell you quite yet if your 1:1 slicing fantasies will be fulfilled.

Kinect Star Wars hands-on: Engadget and Joystiq get in touch with the Force originally appeared on Engadget on Tue, 07 Jun 2011 15:04:00 EDT. Please see our terms for use of feeds.

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Nintendo Wii U console eyes-on

Sadly we weren’t able to get our hands-on the new console that’s going to come along with the Wii U controller. Every operational unit is clad in shimmering Lucite and locked away. But, from what we can see peering through the glass it’s more or less a curvaceous Wii. It’s a little bit chubbier, maybe a hint taller, but the design is much the same: glossy white and a big disc slot. Nintendo definitely isn’t giving up on physical distribution for this round. All that we can see beyond that is a power button, a reset button, a red sync button, and a little flip-down door much like on the Wii. What’s behind the door? Memory cards? More buttons? Magic? Feel free to speculate wildly in comments.

Zach Honig contributed to this report.

Nintendo Wii U console eyes-on originally appeared on Engadget on Tue, 07 Jun 2011 14:39:00 EDT. Please see our terms for use of feeds.

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Toshiba Thrive hands-on (video)

Toshiba didn’t exactly jump into the tablet market head first, but now that it’s come clean with the Thrive, its first pad for the US market, it’s wasting no time — we just got some hands-on with the 10.1-inch, Android 3.1-powered slate — which, by the by, is the first we know of to sport a removable battery. It’s also got a few more rarities: full-sized USB and HDMI ports and a full-sized SDHC / SDXC slot. Oh, and its $429 starting price ain’t bad either. So was Toshiba’s entry into the world of Android tablets worth the wait? Join us for a tour past the break, and decide for yourself.

Continue reading Toshiba Thrive hands-on (video)

Toshiba Thrive hands-on (video) originally appeared on Engadget on Tue, 07 Jun 2011 14:37:00 EDT. Please see our terms for use of feeds.

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IBM puts Watson’s brains in Nintendo Wii U

Nintendo’s new console, the Wii U, was finally unveiled to the world today at E3 2011, and we got a glimpse of its graphical prowess at the company’s keynote. Details were scarce about the IBM silicon Nintendo’s new HD powerhouse was packing, but we did some digging to get a little more info. IBM tells us that within the Wii U there’s a 45nm custom chip with “a lot” of embedded DRAM (shown above). It’s a silicon on insulator design and packs the same processor technology found in Watson, the supercomputer that bested a couple of meatbags on Jeopardy awhile back. Unfortunately, IBM wouldn’t give us the chip’s clock speeds, but if it’s good enough to smoke Ken Jennings on national TV, we imagine it’ll do alright against its competition from Sony and Microsoft.

[Thanks, Sonny]

Continue reading IBM puts Watson’s brains in Nintendo Wii U

IBM puts Watson’s brains in Nintendo Wii U originally appeared on Engadget on Tue, 07 Jun 2011 14:21:00 EDT. Please see our terms for use of feeds.

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Nintendo Wii U controller, first hands-on! (video)

We just elbowed our way through the crowds and managed to get our first hands-on time with Nintendo’s revolutionary new controller, the Wii U. As you can see in the images, it’s a rather different thing than even the company’s typically unusually styled contraptions. The dominant feature is the center-mounted 6.2-inch touchscreen, which actually looks really good. We’d expected Nintendo would cheap out to keep costs low, but that doesn’t appear to be the case, at least not in our first impressions. Join us after the break for more details.

Continue reading Nintendo Wii U controller, first hands-on! (video)

Nintendo Wii U controller, first hands-on! (video) originally appeared on Engadget on Tue, 07 Jun 2011 13:58:00 EDT. Please see our terms for use of feeds.

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