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Modern Warfare: Frozen Crossing (Part II)
Modern Warfare: Frozen Crossing (PART I)
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A Gaming Vest That Makes You Feel the Frag [Gaming]
The Tactile Gaming Vest (TGV) doesn’t just react when you get shelled in a game. It transmits a different sensation depending on the kind of hit you take. Talk about augmented reality. More »
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What Went Wrong With Duke Nukem Forever [Gaming]
Even though the antagonist of the story, George Broussard, co-owner of 3D realms, didn’t consent to be interviewed for this story, Clive Thompson pieced enough together to get a good picture of what the hell went wrong. And it’s obvious.
Here’s the bottom line: bad management. Broussard kept stalling and stalling the release because he could, since he and the company were both bursting with enough cash to sustain things semi-indefinitely. Until they weren’t.
Obsessed with moving the game into the latest engine, starting from Quake, to Unreal, to whatever-the-hell-else they were using between 1998 and now, Broussard basically condemned the game to development hell. If he had taken the boss’s role of putting his foot down and making a decision to ship the game instead of constantly being in the engineer’s role of always wanting the newest thing, we’d probably be playing the 3rd sequel for Duke Nukem by now.
Head over to Wired to see the whole story. [Wired]
The De-Evolution of Playstation Gaming Controllers [Image Cache]
As the guys at Autour D’un Cafe pointed out, the Playstation controller has de-evolved over the years. There was a lot of inbreeding at first, but that changed after a night of heavy drinking.
As the story goes, the DualShock got it on with a '60s era Baterang and the Gaming Gods retaliated—smiting their unholy spawn. This event cleared the slate, so to speak, and the evolutionary process started all over again. [Autour D’un Cafe via Geekologie]

